-- yawn, a weather notification module for Awesome WM 3.5+
local os = require("os")
local wibox = require("wibox")
local beautiful = require("beautiful")
local naughty = require("naughty")
local io = require("io")
local debug = require("debug")
local string = string
local timer = timer
local print = print
local tonumber = tonumber
module('yawn')
local project_path = debug.getinfo(1, 'S').source:match[[^@(.*/).*$]]
local localizations_path = project_path .. '/localizations/'
local icon_path = project_path .. 'icons/'
local api_url = 'http://weather.yahooapis.com/forecastrss'
local chosen_units = '?u=c&w=' -- default is Celsius
local weather_data = nil
local notification = nil
local city_id = nil
sky_na = icon_path .. "na.png"
local sky = nil
local chosen_color = nil
local language = string.gsub(os.getenv("LANG"), ".utf8", "")
icon = wibox.widget.imagebox()
widget = wibox.widget.textbox()
function execute(url, callback)
-- Reads from url, then runs the callback function on it
local f = io.popen("curl --connect-timeout 1 -fsm 3 '" .. url .. "'" )
local ws = f:read("*all")
f:close()
local execute_timer = timer({ timeout = 7 })
execute_timer:connect_signal("timeout", function()
execute_timer:stop()
callback(ws)
end)
execute_timer:start()
end
function fetch_weather()
execute(api_url..chosen_units..city_id, function(text)
-- In case of no connection or invalid city ID, widgets won't display
if text == "" or text:match("City not found")
then
sky = sky_na
if text == "" then
weather_data = "Service not available at the moment."
else
weather_data = "City not found!\n" ..
"Are you sure " .. city_id .. " is your Yahoo city ID?"
end
return
end
-- Processing raw data
weather_data = text:gsub("<.->", "")
weather_data = weather_data:match("Current Conditions:.-Full")
weather_data = weather_data:gsub("Current Conditions:.-\n", "Now: ")
weather_data = weather_data:gsub("Forecast:.-\n", "")
weather_data = weather_data:gsub("\nFull", "")
weather_data = weather_data:gsub("[\n]$", "")
weather_data = weather_data:gsub(" [-] " , ": ")
weather_data = weather_data:gsub("[.]", ",")
weather_data = weather_data:gsub("High: ", "")
weather_data = weather_data:gsub(" Low: ", " - ")
-- Getting info for text widget
local now = weather_data:sub(weather_data:find("Now:")+5, weather_data:find("\n")-1)
local forecast = now:sub(1, now:find(",")-1)
local units = now:sub(now:find(",")+2, -2)
-- Day/Night icon change
hour = tonumber(os.date("%H")) if hour >= 6 and hour <= 18
then -- Day
if forecast == "Clear" or forecast == "Fair" then sky = icon_path .. "24.png"
elseif forecast == "Partly Cloudy" then sky = icon_path .. "26.png"
elseif forecast == "Mostly Cloudy" then sky = icon_path .. "20.png"
end
else -- Night
if forecast == "Clear" or forecast == "Fair" then sky = icon_path .. "23.png"
elseif forecast == "Partly Cloudy" then sky = icon_path .. "25.png"
elseif forecast == "Mostly Cloudy" then sky = icon_path .. "19.png"
end
end
if sky == nil then
if forecast == "Cloudy" then sky = icon_path .. "18.png"
elseif forecast == "Sunny" then sky = icon_path .. "10.png"
elseif forecast == "Rain/Thunder" then sky = icon_path .. "00.png"
elseif forecast == "Light Snow Showers" then sky = icon_path .. "09.png"
elseif forecast == "Snow Flurries" or
forecast == "Blowing Snow" then sky = icon_path .. "12.png"
elseif forecast:find("Snow Showers") ~= nil or
forecast:find("Snow") ~= nil or
forecast:find("Sleet") ~= nil then sky = icon_path .. "11.png"
elseif forecast == "Mixed Rain And Snow" then sky = icon_path .. "02.png"
elseif forecast == "Mixed Rain And Sleet" then sky = icon_path .. "04.png"
elseif forecast == "Mixed Rain And Hail" then sky = icon_path .. "03.png"
elseif forecast == "Freezing Drizzle" then sky = icon_path .. "05.png"
elseif forecast == "Freezing Rain" then sky = icon_path .. "06png"
elseif forecast:find("Wind") ~= nil then sky = icon_path .. "17.png"
elseif forecast == "Heavy Snow" then sky = icon_path .. "13.png"
elseif forecast:find("Rain") ~= nil or
forecast:find("Drizzle") ~= nil then sky = icon_path .. "07.png"
elseif forecast:find("Showers") ~= nil or
forecast:find("Thunderstorm") ~= nil or
forecast:find("Thunder") ~= nil then sky = icon_path .. "08.png"
elseif forecast == "Hail" then sky = icon_path .. "14.png"
elseif forecast == "Foggy" or forecast == "Haze" then sky = icon_path .. "16.png"
else sky = sky_na
end
end
-- Setting widgets
icon:set_image(sky)
widget:set_markup(" " .. units .. "")
-- Localization
if language:find("en_") == nil
then
for line in io.lines(localizations_path .. language)
do
word = string.sub(line, 1, line:find("|")-1)
translation = string.sub(line, line:find("|")+1)
weather_data = string.gsub(weather_data, word, translation)
end
end
end)
end
function remove_weather()
if notification ~= nil then
naughty.destroy(notification)
notification = nil
end
end
function show_weather(t_out)
fetch_weather()
remove_weather()
notification = naughty.notify({
text = weather_data,
icon = sky,
timeout = t_out,
hover_timeout = 0.5,
--fg = beautiful.fg_normal,
fg = "#D4D4D4",
bg = beautiful.bg_normal
})
end
function register(id, color, u)
if u == "f" then chosen_units = '?u=f&w=' end
chosen_color = color or "#d7d7d7"
city_id = id
fetch_weather()
update_timer = timer({ timeout = 600 })
update_timer:connect_signal("timeout", function()
fetch_weather()
end)
update_timer:start()
fetch_weather()
icon:connect_signal("mouse::enter", function()
show_weather(0)
end)
icon:connect_signal("mouse::leave", function()
remove_weather()
end)
end
function attach(widget, id, u)
register(id, nil, u)
widget:connect_signal("mouse::enter", function()
show_weather(0)
end)
widget:connect_signal("mouse::leave", function()
remove_weather()
end)
end