mirror of
https://github.com/lcpz/awesome-copycats.git
synced 2024-12-23 03:32:30 +00:00
lain: new commit
This commit is contained in:
parent
5baf6130aa
commit
e5809ff0dc
2
lain
2
lain
|
@ -1 +1 @@
|
||||||
Subproject commit 0a6274b4343fa5b9ed9fb83ac72cbe9fc89610b0
|
Subproject commit 606a995b90b682b0a9a88d55ecc675bb9ce39700
|
161
quake/init.lua
161
quake/init.lua
|
@ -1,161 +0,0 @@
|
||||||
-- Quake-like console on top
|
|
||||||
-- Original:
|
|
||||||
-- https://awesomewm.org/wiki/Drop-down_terminal#Another_solution
|
|
||||||
|
|
||||||
-- Similar to:
|
|
||||||
-- http://git.sysphere.org/awesome-configs/tree/scratch/drop.lua
|
|
||||||
-- but uses a different implementation. The main difference is that we
|
|
||||||
-- are able to detect the Quake console from its name.
|
|
||||||
|
|
||||||
-- If you have a rule like "awful.client.setslave" for your terminals,
|
|
||||||
-- ensure you use an exception for QuakeConsole1. Otherwise, you may
|
|
||||||
-- run into problems with focus.
|
|
||||||
|
|
||||||
local awful = require("awful")
|
|
||||||
local capi = { client = client,
|
|
||||||
mouse = mouse,
|
|
||||||
screen = screen,
|
|
||||||
timer = timer }
|
|
||||||
local string = string
|
|
||||||
|
|
||||||
local pairs = pairs
|
|
||||||
local setmetatable = setmetatable
|
|
||||||
local tostring = tostring
|
|
||||||
|
|
||||||
module("quake")
|
|
||||||
|
|
||||||
local QuakeConsole = {}
|
|
||||||
|
|
||||||
-- Display console
|
|
||||||
function QuakeConsole:display()
|
|
||||||
-- First, we locate the client
|
|
||||||
local client = nil
|
|
||||||
local i = 0
|
|
||||||
for c in awful.client.iterate(function (c)
|
|
||||||
-- c.name may be changed!
|
|
||||||
return c.instance == self.name
|
|
||||||
end, nil, self.screen)
|
|
||||||
do
|
|
||||||
i = i + 1
|
|
||||||
if i == 1 then
|
|
||||||
client = c
|
|
||||||
else
|
|
||||||
-- Additional matching clients, let's remove the sticky bit
|
|
||||||
-- which may persist between awesome restarts. We don't close
|
|
||||||
-- them as they may be valuable. They will just turn into
|
|
||||||
-- normal clients.
|
|
||||||
c.sticky = false
|
|
||||||
c.ontop = false
|
|
||||||
c.above = false
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
if not client and not self.visible then return end
|
|
||||||
|
|
||||||
if not client then
|
|
||||||
-- The client does not exist, we spawn it
|
|
||||||
awful.util.spawn(self.app .. " " .. string.format(self.argname, self.name),
|
|
||||||
false, self.screen)
|
|
||||||
return
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Resize
|
|
||||||
awful.client.floating.set(client, true)
|
|
||||||
client.border_width = 0
|
|
||||||
client.size_hints_honor = false
|
|
||||||
client:geometry(self.geometry)
|
|
||||||
|
|
||||||
-- Not sticky and on top
|
|
||||||
client.ontop = true
|
|
||||||
client.above = true
|
|
||||||
client.skip_taskbar = true
|
|
||||||
client.sticky = false
|
|
||||||
|
|
||||||
-- This is not a normal window, don't apply any specific keyboard stuff
|
|
||||||
client:buttons({})
|
|
||||||
client:keys({})
|
|
||||||
|
|
||||||
-- Toggle display
|
|
||||||
if self.visible then
|
|
||||||
client.hidden = false
|
|
||||||
client:raise()
|
|
||||||
self.last_tag = tostring(awful.tag.selected(self.screen))
|
|
||||||
client:tags({awful.tag.selected(self.screen)})
|
|
||||||
capi.client.focus = client
|
|
||||||
else
|
|
||||||
client.hidden = true
|
|
||||||
local ctags = client:tags()
|
|
||||||
for i, t in pairs(ctags) do
|
|
||||||
ctags[i] = nil
|
|
||||||
end
|
|
||||||
client:tags(ctags)
|
|
||||||
end
|
|
||||||
|
|
||||||
return client
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Create a console
|
|
||||||
function QuakeConsole:new(config)
|
|
||||||
local conf = config or {}
|
|
||||||
|
|
||||||
conf.app = conf.app or "xterm" -- application to spawn
|
|
||||||
conf.name = conf.name or "QuakeDD" -- window name
|
|
||||||
conf.argname = conf.argname or "-name %s" -- how to specify window name
|
|
||||||
conf.visible = conf.visible or false -- initially not visible
|
|
||||||
conf.screen = conf.screen or capi.mouse.screen
|
|
||||||
|
|
||||||
-- If width or height <= 1 this is a proportion of the workspace
|
|
||||||
wibox_height = conf.wibox_height or 18 -- statusbar weight
|
|
||||||
height = conf.height or 0.25 -- height
|
|
||||||
width = conf.width or 1 -- width
|
|
||||||
vert = conf.vert or "top" -- top, bottom or center
|
|
||||||
horiz = conf.horiz or "center" -- left, right or center
|
|
||||||
|
|
||||||
-- Compute size
|
|
||||||
local geom = capi.screen[conf.screen].workarea
|
|
||||||
if width <= 1 then width = geom.width * width end
|
|
||||||
if height <= 1 then height = geom.height * height end
|
|
||||||
local x, y
|
|
||||||
if horiz == "left" then x = geom.x
|
|
||||||
elseif horiz == "right" then x = geom.width + geom.x - width
|
|
||||||
else x = geom.x + (geom.width - width)/2 end
|
|
||||||
if vert == "top" then y = geom.y
|
|
||||||
elseif vert == "bottom" then y = geom.height + geom.y - height
|
|
||||||
else y = geom.y + (geom.height - height)/2 end
|
|
||||||
conf.geometry = { x = x, y = y + wibox_height, width = width-2, height = height }
|
|
||||||
|
|
||||||
local console = setmetatable(conf, { __index = QuakeConsole })
|
|
||||||
capi.client.connect_signal("manage", function(c)
|
|
||||||
if c.instance == console.name and c.screen == console.screen then
|
|
||||||
console:display()
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
capi.client.connect_signal("unmanage", function(c)
|
|
||||||
if c.instance == console.name and c.screen == console.screen then
|
|
||||||
console.visible = false
|
|
||||||
end
|
|
||||||
end)
|
|
||||||
|
|
||||||
-- "Reattach" currently running quake application. This is in case awesome is restarted.
|
|
||||||
local reattach = capi.timer { timeout = 0 }
|
|
||||||
reattach:connect_signal("timeout", function()
|
|
||||||
reattach:stop()
|
|
||||||
console:display()
|
|
||||||
end)
|
|
||||||
reattach:start()
|
|
||||||
|
|
||||||
return console
|
|
||||||
end
|
|
||||||
|
|
||||||
-- Toggle the console
|
|
||||||
function QuakeConsole:toggle()
|
|
||||||
current_tag = awful.tag.selected(self.screen)
|
|
||||||
if self.last_tag ~= tostring(current_tag) and self.visible then
|
|
||||||
awful.client.movetotag(current_tag, self:display())
|
|
||||||
else
|
|
||||||
self.visible = not self.visible
|
|
||||||
self:display()
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
setmetatable(_M, { __call = function(_, ...) return QuakeConsole:new(...) end })
|
|
|
@ -13,7 +13,6 @@ awful.rules = require("awful.rules")
|
||||||
local wibox = require("wibox")
|
local wibox = require("wibox")
|
||||||
local beautiful = require("beautiful")
|
local beautiful = require("beautiful")
|
||||||
local naughty = require("naughty")
|
local naughty = require("naughty")
|
||||||
local quake = require("quake")
|
|
||||||
local lain = require("lain")
|
local lain = require("lain")
|
||||||
-- }}}
|
-- }}}
|
||||||
|
|
||||||
|
@ -80,7 +79,7 @@ local layouts = {
|
||||||
-- quake terminal
|
-- quake terminal
|
||||||
local quakeconsole = {}
|
local quakeconsole = {}
|
||||||
for s = 1, screen.count() do
|
for s = 1, screen.count() do
|
||||||
quakeconsole[s] = quake({ app = terminal })
|
quakeconsole[s] = lain.util.quake({ app = terminal })
|
||||||
end
|
end
|
||||||
-- }}}
|
-- }}}
|
||||||
|
|
||||||
|
|
|
@ -13,7 +13,6 @@ awful.rules = require("awful.rules")
|
||||||
local wibox = require("wibox")
|
local wibox = require("wibox")
|
||||||
local beautiful = require("beautiful")
|
local beautiful = require("beautiful")
|
||||||
local naughty = require("naughty")
|
local naughty = require("naughty")
|
||||||
local quake = require("quake")
|
|
||||||
local lain = require("lain")
|
local lain = require("lain")
|
||||||
local eminent = require("eminent")
|
local eminent = require("eminent")
|
||||||
-- }}}
|
-- }}}
|
||||||
|
@ -91,7 +90,7 @@ local layouts = {
|
||||||
-- quake terminal
|
-- quake terminal
|
||||||
local quakeconsole = {}
|
local quakeconsole = {}
|
||||||
for s = 1, screen.count() do
|
for s = 1, screen.count() do
|
||||||
quakeconsole[s] = quake({ app = terminal })
|
quakeconsole[s] = lain.util.quake({ app = terminal })
|
||||||
end
|
end
|
||||||
-- }}}
|
-- }}}
|
||||||
|
|
||||||
|
|
|
@ -13,7 +13,6 @@ awful.rules = require("awful.rules")
|
||||||
local wibox = require("wibox")
|
local wibox = require("wibox")
|
||||||
local beautiful = require("beautiful")
|
local beautiful = require("beautiful")
|
||||||
local naughty = require("naughty")
|
local naughty = require("naughty")
|
||||||
local quake = require("quake")
|
|
||||||
local lain = require("lain")
|
local lain = require("lain")
|
||||||
-- }}}
|
-- }}}
|
||||||
|
|
||||||
|
@ -80,7 +79,7 @@ local layouts = {
|
||||||
-- quake terminal
|
-- quake terminal
|
||||||
local quakeconsole = {}
|
local quakeconsole = {}
|
||||||
for s = 1, screen.count() do
|
for s = 1, screen.count() do
|
||||||
quakeconsole[s] = quake({ app = terminal })
|
quakeconsole[s] = lain.util.quake({ app = terminal })
|
||||||
end
|
end
|
||||||
-- }}}
|
-- }}}
|
||||||
|
|
||||||
|
|
|
@ -12,7 +12,6 @@ awful.rules = require("awful.rules")
|
||||||
require("awful.autofocus")
|
require("awful.autofocus")
|
||||||
local wibox = require("wibox")
|
local wibox = require("wibox")
|
||||||
local beautiful = require("beautiful")
|
local beautiful = require("beautiful")
|
||||||
local quake = require("quake")
|
|
||||||
local drop = require("scratchdrop")
|
local drop = require("scratchdrop")
|
||||||
local lain = require("lain")
|
local lain = require("lain")
|
||||||
-- }}}
|
-- }}}
|
||||||
|
@ -81,7 +80,7 @@ local layouts = {
|
||||||
-- quake terminal
|
-- quake terminal
|
||||||
local quakeconsole = {}
|
local quakeconsole = {}
|
||||||
for s = 1, screen.count() do
|
for s = 1, screen.count() do
|
||||||
quakeconsole[s] = quake({ app = terminal, wibox_height = 32})
|
quakeconsole[s] = lain.util.quake({ app = terminal, wibox_height = 32})
|
||||||
end
|
end
|
||||||
-- }}}
|
-- }}}
|
||||||
|
|
||||||
|
|
|
@ -13,7 +13,6 @@ awful.rules = require("awful.rules")
|
||||||
local wibox = require("wibox")
|
local wibox = require("wibox")
|
||||||
local beautiful = require("beautiful")
|
local beautiful = require("beautiful")
|
||||||
local naughty = require("naughty")
|
local naughty = require("naughty")
|
||||||
local quake = require("quake")
|
|
||||||
local lain = require("lain")
|
local lain = require("lain")
|
||||||
-- }}}
|
-- }}}
|
||||||
|
|
||||||
|
@ -86,7 +85,7 @@ local layouts = {
|
||||||
-- quake terminal
|
-- quake terminal
|
||||||
local quakeconsole = {}
|
local quakeconsole = {}
|
||||||
for s = 1, screen.count() do
|
for s = 1, screen.count() do
|
||||||
quakeconsole[s] = quake({ app = terminal })
|
quakeconsole[s] = lain.util.quake({ app = terminal })
|
||||||
end
|
end
|
||||||
-- }}}
|
-- }}}
|
||||||
|
|
||||||
|
|
|
@ -13,7 +13,6 @@ awful.rules = require("awful.rules")
|
||||||
local wibox = require("wibox")
|
local wibox = require("wibox")
|
||||||
local beautiful = require("beautiful")
|
local beautiful = require("beautiful")
|
||||||
local naughty = require("naughty")
|
local naughty = require("naughty")
|
||||||
local quake = require("quake")
|
|
||||||
local lain = require("lain")
|
local lain = require("lain")
|
||||||
-- }}}
|
-- }}}
|
||||||
|
|
||||||
|
@ -83,7 +82,7 @@ local layouts = {
|
||||||
-- quake terminal
|
-- quake terminal
|
||||||
local quakeconsole = {}
|
local quakeconsole = {}
|
||||||
for s = 1, screen.count() do
|
for s = 1, screen.count() do
|
||||||
quakeconsole[s] = quake({ app = terminal })
|
quakeconsole[s] = lain.util.quake({ app = terminal })
|
||||||
end
|
end
|
||||||
-- }}}
|
-- }}}
|
||||||
|
|
||||||
|
|
|
@ -13,7 +13,6 @@ awful.rules = require("awful.rules")
|
||||||
local wibox = require("wibox")
|
local wibox = require("wibox")
|
||||||
local beautiful = require("beautiful")
|
local beautiful = require("beautiful")
|
||||||
local naughty = require("naughty")
|
local naughty = require("naughty")
|
||||||
local quake = require("quake")
|
|
||||||
local lain = require("lain")
|
local lain = require("lain")
|
||||||
-- }}}
|
-- }}}
|
||||||
|
|
||||||
|
@ -87,7 +86,7 @@ local layouts = {
|
||||||
-- quake terminal
|
-- quake terminal
|
||||||
local quakeconsole = {}
|
local quakeconsole = {}
|
||||||
for s = 1, screen.count() do
|
for s = 1, screen.count() do
|
||||||
quakeconsole[s] = quake({ app = terminal })
|
quakeconsole[s] = lain.util.quake({ app = terminal })
|
||||||
end
|
end
|
||||||
-- }}}
|
-- }}}
|
||||||
|
|
||||||
|
|
|
@ -13,7 +13,6 @@ awful.rules = require("awful.rules")
|
||||||
local wibox = require("wibox")
|
local wibox = require("wibox")
|
||||||
local beautiful = require("beautiful")
|
local beautiful = require("beautiful")
|
||||||
local naughty = require("naughty")
|
local naughty = require("naughty")
|
||||||
local quake = require("quake")
|
|
||||||
local lain = require("lain")
|
local lain = require("lain")
|
||||||
-- }}}
|
-- }}}
|
||||||
|
|
||||||
|
@ -85,7 +84,7 @@ local layouts = {
|
||||||
-- quake terminal
|
-- quake terminal
|
||||||
local quakeconsole = {}
|
local quakeconsole = {}
|
||||||
for s = 1, screen.count() do
|
for s = 1, screen.count() do
|
||||||
quakeconsole[s] = quake({ app = terminal })
|
quakeconsole[s] = lain.util.quake({ app = terminal })
|
||||||
end
|
end
|
||||||
-- }}}
|
-- }}}
|
||||||
|
|
||||||
|
|
Loading…
Reference in a new issue