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some mishaps fixed; scratch.pad removed; new lain version

This commit is contained in:
luke bonham 2013-09-21 22:02:51 +02:00
parent b8281fb526
commit 96bc8e2034
13 changed files with 20 additions and 171 deletions

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@ -20,10 +20,10 @@ Notable features
================
- Shadow widgets (*tell me only when you have to*)
- Autostart functionality
- Autostart applications
- Fast mpd and volume shortcuts (first time you see this trick in Awesome)
- Other shortcuts for copying to the clipboard (goodbye clipboard managers!), toggle wiboxes, widgets popups, screenshots capture, moving clients
- Quake style dropdown terminal
- Other shortcuts for copying to the clipboard (goodbye clipboard managers!), toggle wiboxes, widgets popups, screenshots capture, moving and magnifying clients
- Quake drop-down terminal
- Calendar with current day highlighted and months switch with a click
- Elegant notifications for new mails, current song, volume level, hdd critical state, low battery
- Yahoo! Weather integration
@ -98,7 +98,7 @@ Switch a theme this way: ::
cd ~/.config/awesome
cp rc.lua.theme rc.lua
then edit your ``rc.lua`` to suit your preferences and system configuration.
then customize your ``rc.lua`` and restart Awesome (``Mod4 + ctrl + r``).
Notes
=====

2
lain

@ -1 +1 @@
Subproject commit 27a388f374e06b637138b088c956d81fe740a325
Subproject commit 2c6a5794b20e757292825450557750df595d1868

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@ -13,7 +13,7 @@ require("awful.autofocus")
local wibox = require("wibox")
local beautiful = require("beautiful")
local naughty = require("naughty")
local drop = require("scratch.drop")
local drop = require("scratchdrop")
local lain = require("lain")
-- }}}
@ -318,8 +318,7 @@ for s = 1, screen.count() do
mywibox[s]:set_widget(layout)
-- Set proper background, instead of beautiful.bg_normal
mywibox[s]:set_bg(beautiful.topbar_path .. p.workarea.width .. ".png")
naughty.notify({text=p.workarea.width,timeout=10})
mywibox[s]:set_bg(beautiful.topbar_path .. screen[mouse.screen].workarea.width .. ".png")
end
-- }}}

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@ -13,7 +13,7 @@ require("awful.autofocus")
local wibox = require("wibox")
local beautiful = require("beautiful")
local naughty = require("naughty")
local drop = require("scratch.drop")
local drop = require("scratchdrop")
local lain = require("lain")
local eminent = require("eminent")
-- }}}

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@ -13,7 +13,7 @@ require("awful.autofocus")
local wibox = require("wibox")
local beautiful = require("beautiful")
local naughty = require("naughty")
local drop = require("scratch.drop")
local drop = require("scratchdrop")
local lain = require("lain")
-- }}}

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@ -13,7 +13,7 @@ require("awful.autofocus")
local wibox = require("wibox")
local beautiful = require("beautiful")
local naughty = require("naughty")
local drop = require("scratch.drop")
local drop = require("scratchdrop")
local lain = require("lain")
-- }}}
@ -444,11 +444,11 @@ for s = 1, screen.count() do
mybottomwibox[s]:set_widget(bottom_layout)
-- Set proper backgrounds, instead of beautiful.bg_normal
mywibox[s]:set_bg(beautiful.topbar_path .. screen[1].workarea.width .. ".png")
mywibox[s]:set_bg(beautiful.topbar_path .. screen[mouse.screen].workarea.width .. ".png")
mybottomwibox[s]:set_bg("#242424")
-- Create a borderbox above the bottomwibox
lain.widgets.borderbox(mybottomwibox[s], s, { position = "above", color = "#0099CC" } )
lain.widgets.borderbox(mybottomwibox[s], s, { position = "top", color = "#0099CC" } )
end
-- }}}

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@ -14,7 +14,7 @@ require("awful.autofocus")
local wibox = require("wibox")
local beautiful = require("beautiful")
local naughty = require("naughty")
local drop = require("scratch.drop")
local drop = require("scratchdrop")
local lain = require("lain")
-- }}}

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@ -14,7 +14,7 @@ require("awful.autofocus")
local wibox = require("wibox")
local beautiful = require("beautiful")
local naughty = require("naughty")
local drop = require("scratch.drop")
local drop = require("scratchdrop")
local lain = require("lain")
-- }}}

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@ -14,7 +14,7 @@ require("awful.autofocus")
local wibox = require("wibox")
local beautiful = require("beautiful")
local naughty = require("naughty")
local drop = require("scratch.drop")
local drop = require("scratchdrop")
local lain = require("lain")
-- }}}

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@ -13,7 +13,7 @@ require("awful.autofocus")
local wibox = require("wibox")
local beautiful = require("beautiful")
local naughty = require("naughty")
local drop = require("scratch.drop")
local drop = require("scratchdrop")
local lain = require("lain")
-- }}}

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@ -1,14 +0,0 @@
---------------------------------------------------------------
-- Drop-down applications and scratchpad manager for awesome wm
---------------------------------------------------------------
-- Coded by: * Adrian C. (anrxc) <anrxc@sysphere.org>
-- Licensed under the WTFPL version 2
-- * http://sam.zoy.org/wtfpl/COPYING
---------------------------------------------------------------
local scratch = {} -- module scratch
scratch.pad = require("scratch.pad")
scratch.drop = require("scratch.drop")
return scratch

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@ -1,136 +0,0 @@
---------------------------------------------------------------
-- Basic scratchpad manager for the awesome window manager
---------------------------------------------------------------
-- Coded by: * Adrian C. (anrxc) <anrxc@sysphere.org>
-- Licensed under the WTFPL version 2
-- * http://sam.zoy.org/wtfpl/COPYING
---------------------------------------------------------------
-- To use this module add:
-- local scratch = require("scratch")
-- to the top of your rc.lua, and call:
-- scratch.pad.set(c, width, height, sticky, screen)
-- from a clientkeys binding, and:
-- scratch.pad.toggle(screen)
-- from a globalkeys binding.
--
-- Parameters:
-- c - Client to scratch or un-scratch
-- width - Width in absolute pixels, or width percentage
-- when <= 1 (0.50 (50% of the screen) by default)
-- height - Height in absolute pixels, or height percentage
-- when <= 1 (0.50 (50% of the screen) by default)
-- sticky - Visible on all tags, false by default
-- screen - Screen (optional), mouse.screen by default
---------------------------------------------------------------
-- Grab environment
local pairs = pairs
local awful = require("awful")
local capi = {
mouse = mouse,
client = client,
screen = screen
}
-- Scratchpad: basic scratchpad manager for the awesome window manager
local pad = {} -- module scratch.pad
local scratchpad = {}
-- Toggle a set of properties on a client.
local function toggleprop(c, prop)
c.ontop = prop.ontop or false
c.above = prop.above or false
c.hidden = prop.hidden or false
c.sticky = prop.stick or false
c.skip_taskbar = prop.task or false
end
-- Scratch the focused client, or un-scratch and tile it. If another
-- client is already scratched, replace it with the focused client.
function pad.set(c, width, height, sticky, screen)
width = width or 0.50
height = height or 0.50
sticky = sticky or false
screen = screen or capi.mouse.screen
-- Determine signal usage in this version of awesome
local attach_signal = capi.client.connect_signal or capi.client.add_signal
local detach_signal = capi.client.disconnect_signal or capi.client.remove_signal
local function setscratch(c)
-- Scratchpad is floating and has no titlebar
awful.client.floating.set(c, true); awful.titlebar.remove(c)
-- Scratchpad client properties
toggleprop(c, {ontop=true, above=true, task=true, stick=sticky})
-- Scratchpad geometry and placement
local screengeom = capi.screen[screen].workarea
if width <= 1 then width = screengeom.width * width end
if height <= 1 then height = screengeom.height * height end
c:geometry({ -- Scratchpad is always centered on screen
x = screengeom.x + (screengeom.width - width) / 2,
y = screengeom.y + (screengeom.height - height) / 2,
width = width, height = height
})
-- Scratchpad should not loose focus
c:raise(); capi.client.focus = c
end
-- Prepare a table for storing clients,
if not scratchpad.pad then scratchpad.pad = {}
-- add unmanage signal for scratchpad clients
attach_signal("unmanage", function (c)
for scr, cl in pairs(scratchpad.pad) do
if cl == c then scratchpad.pad[scr] = nil end
end
end)
end
-- If the scratcphad is emtpy, store the client,
if not scratchpad.pad[screen] then
scratchpad.pad[screen] = c
-- then apply geometry and properties
setscratch(c)
else -- If a client is already scratched,
local oc = scratchpad.pad[screen]
-- unscratch, and compare it with the focused client
awful.client.floating.toggle(oc); toggleprop(oc, {})
-- If it matches clear the table, if not replace it
if oc == c then scratchpad.pad[screen] = nil
else scratchpad.pad[screen] = c; setscratch(c) end
end
end
-- Move the scratchpad to the current workspace, focus and raise it
-- when it's hidden, or hide it when it's visible.
function pad.toggle(screen)
screen = screen or capi.mouse.screen
-- Check if we have a client on storage,
if scratchpad.pad and
scratchpad.pad[screen] ~= nil
then -- and get it out, to play
local c = scratchpad.pad[screen]
-- If it's visible on another tag hide it,
if c:isvisible() == false then c.hidden = true
-- and move it to the current worskpace
awful.client.movetotag(awful.tag.selected(screen), c)
end
-- Focus and raise if it's hidden,
if c.hidden then
awful.placement.centered(c)
c.hidden = false
c:raise(); capi.client.focus = c
else -- hide it if it's not
c.hidden = true
end
end
end
return pad

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@ -7,9 +7,9 @@
-- * http://sam.zoy.org/wtfpl/COPYING
-------------------------------------------------------------------
-- To use this module add:
-- local scratch = require("scratch")
-- local scratchdrop = require("scratchdrop")
-- to the top of your rc.lua, and call it from a keybinding:
-- scratch.drop(prog, vert, horiz, width, height, sticky, screen)
-- scratchdrop(prog, vert, horiz, width, height, sticky, screen)
--
-- Parameters:
-- prog - Program to run; "urxvt", "gmrun", "thunderbird"
@ -34,7 +34,7 @@ local capi = {
}
-- Scratchdrop: drop-down applications manager for the awesome window manager
local drop = {} -- module scratch.drop
local scratchdrop = {} -- module scratch.drop
local dropdown = {}
@ -130,4 +130,4 @@ function toggle(prog, vert, horiz, width, height, sticky, screen)
end
end
return setmetatable(drop, { __call = function(_, ...) return toggle(...) end })
return setmetatable(scratchdrop, { __call = function(_, ...) return toggle(...) end })